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gamePersonalCraft

Don't let light scape

The objective is to keep the driver who is trying to escape inside the light.

Cover artwork for Don't let light scape.
Role
Solo Dev
Date
12 jul 2020
Status
Finished
Built with
Unity 2D

game

Full case study

The objective is to keep the driver who is trying to escape inside the light.

The whole idea is built around one simple rule, keep the driver inside the light. I liked that the light wasn’t only visual, it was the thing the game was built around.

Why I made it

I wanted to practice game dev and unity

Challenges or lessons

Making a game in a very constrained amount of time, 2d lighting in unity 2d

I had to learn enough about Unity 2D lighting to make the idea readable while still finishing on time. That balance between learning and shipping keeps showing up in my gamejam projects.

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Don't let light scape

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