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gamePersonalCraft

Leap or Die

Didn't have the time, i'll be working during next weeks :c

Cover artwork for Leap or Die.
Role
Solo Dev
Date
27 ago 2020
Status
Finished
Built with
Unity 2D

game

Full case study

Didn’t have the time, i’ll be working during next weeks :c

The page said i would keep working on it during the next weeks. Either way, the gamejam version is still a useful snapshot of what i was trying at the time.

Why I made it

I wanted to practice game dev, unity and participate in another gamejam

Challenges or lessons

Making a game in a very constrained amount of time, 2d assets in a 3D environment

The time limit made every visual decision more noticeable. I had to make the assets and the environment work together without spending the whole jam polishing them.

Open

01 / 01

Leap or Die

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