Pose Studio
Pose Studio turns webcam, video, or photo poses into animation clips for the selected model. Pose detection runs locally in the browser; no video or image is uploaded.
Saved clips appear in the Animation panel alongside embedded clips and can be exported like any other animation.
Opening Pose Studio¶
Use the Pose menu in the main toolbar, or select a loaded model and click Create Pose / Motion Clip in the Animation panel.
Step 1 — Capture¶
Choose an input source:
| Mode | Best for |
|---|---|
| Photo | Creating a single posture from a still image |
| Video | Recording motion from an uploaded video file |
| Camera | Recording continuous movement from your webcam |
The status row shows whether the model is ready, whether a pose is detected, and how many mapped bones match the selected model.
Root Motion¶
Turn on Root Motion before recording when vertical hip motion matters, such as crouching or jumping. Leave it off for most in-place loops.
Bone Mapping¶
Pose Studio auto-detects a mapping from model bone names when it opens. If a model uses unusual names, expand Bone Mapping, adjust fields manually, or run Auto-detect again.
Step 2 — Edit¶
Use the timeline to scrub through captured frames. The model preview updates to the selected frame.
Direct Bone Editing¶
Mapped bones show handles in the preview. Select a handle or a bone name, then rotate the selected bone with the on-canvas rotate control. The X/Y/Z values in the selected-bone panel stay in sync.
Guided Controls¶
The side panel groups bones by body area. Each selected bone supports:
| Control | Effect |
|---|---|
| X / Y / Z | Rotate the bone in parent-local space |
| Reset | Clear this bone's override on the frame |
| Apply to all | Copy this bone override to every frame |
Pose actions include mirror current, mirror all, copy pose, paste pose, flip 180, reset current, reset all edits, undo, and redo.
Trim & Delete¶
| Control | Effect |
|---|---|
| Trim start | Discard all frames before the current one |
| Delete frame | Remove the current frame only |
| Trim end | Discard all frames after the current one |
Step 3 — Save¶
Enter a clip name and click Save to Model. The new clip is added to the model and becomes the active animation.
Tips¶
- Stand 2–3 metres from the camera with your full body visible for the most accurate tracking.
- For photo poses, use clear silhouettes and front-facing light.
- For looping animations, record a few extra frames at the start and end, then trim to a clean loop in the edit step.
- If a limb is occluded during recording, Pose Studio holds its last reliable rotation; use the edit step to correct those frames.